This article introduces the Digital Synaptic Neural Substrate (DSNS) computational creativity approach, which is a computer-generated chess problem. The DSNS does not use endgame tablebases, neural networks or any kind of machine learning found in traditional artificial intelligence (AI). It also has nothing to do with deep learning and there is no proven limit to the quantity or type of legal compositions that can be automatically generated. The article provides an example chess problem and encourages readers to solve it.
